PPSSPP 0.91 Alpha version
Proof of concept.
Based on PPSSPP 0.91.
put a psp iso name psp.iso is the same directory as default.xex
What have been done:
Fast ppc jit (Can be used in wii/wiiu/ps3). Give a 10x to 20x speedup !
DirectX9 backend (Can be ported to Win dows), miss some lights and framebuffer effects.
What need to be done next:
Finish the ppc jit, 70/80% of the opcode are recompiled, need slow memory paths.
Finish the DirectX9 Backend. Fix framebuffers, lights issues.
Port FFMpeg for sound and video playback.
Port the Atrac3+
Add a gui
Jit doesn’t work in real devkit.
In some games can’t go in game because of missing video/sound playback => use a save games.
Some games are slow (Monster hunter 2) set VertexCache = true to give a big speed up ! Use this with caution! 360 have few memory !
Random crashes => Can be fixed by using setting Jit = false and FastMemory = false, but it will slowdown as hell !
Lighting issues on Ridger Racer.
Want to helps ?
This projects is really big, if you have any skills and want to help you are welcome !
No need for help for testing game, I don’t care about this really at this moment, if it doesn’t work yet, wait for the next version.
I need a real devkit.
Donate at https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=5P45QTZL5XWHQ&lc=FR¤cy_code=EUR&bn=PP%2dDonationsBF%3abtn_donateCC_LG%2egif%3aNonHosted
Ced2911: PPC Jit, DirectX9 Backend, Xbox360 Port, Endian fixes
PPSSPP authors for the great emulators, help and idea !
Based on 1b9cf8a
Please mirror this link if you share it.
Multiple track support.
Hardware gpu plugins.
Unofficial compatibility list:
https://docs.google.com/spreadsheet/ccc?key=0Avgwzi9aJqA2dENpUnZIekNpZVhKeVdyZlRhZ3VXdFE#gid=0 ( thanks to thomasmaruzs)
For any issues:
Some new stuff !
I have some few game working but nothing exiting,
Some weeks ago, i’ve started to work back on pcsxr on xdk, with a lot of rewrite, lof of speed hack, i have ALL GAMES tested working at full speed !
All major games works (got all tested game working), there is still some sound issues in some games.
Some days ago i’ve looked back at arcade emulation and yop ! got all s11 game working (except tekken) !! but no sound yet
Next step is to finish the xdk port (some sound fixe, finishing gui etc…).
No need to ask when it will be release, and i already have some tester !
Also this port will not feature the HW Gpu plugin written for the libxenon (i’m too lazy to update), but will be able to use retroarch video filter (xbr in castlevania screenshot)
After the release of pcsxr, I’ll work more on the arcades system, and maybe release the 1st s11/s12/zn1/zn2 emulator on console !
Based on information found on http://forums.xbox-experts.com/viewtopic.php?f=13&t=4029, this a simple daemon that allow to sync 360 controller using GPIO on raspberry.
Librairies libav (http://libav.org/) pour être compiler sur xdk: , utile uniquement pour les développeurs
Edit: missed link https://docs.google.com/file/d/0B15oIdn_3vKMTGtOMC1hMTJ3cXc/edit?usp=sharing